mardi 25 mars 2003
:
EPUM-GII, Campus St Jérôme - salle A (rez de chaussée)
10h30
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Agent-Based Simulation
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Gerd Wagner
Department Information & Technology, Faculty of Technology Management
Eindhoven University of Technology, Netherland
Résumé :
Many simulation problems can be viewed as multiagent systems where a number of agents (humans, animals, organizations, software systems or machines) interact with each other and with their inanimate environment. Since their interactions are based on discrete events, it seems natural to define Agent-Based Simulation as an extension and refinement of the Discrete Event Simulation paradigm. We discuss a model for Agent-Based Simulation where a simulation system consists of an environment simulator and a set of agent simulators, which are connected with each other via the environment simulator. The state of the simulation system consists of the environment state, managed by the environment simulator, and the internal (mental) states of the agents, managed by the agent simulators. The environment state consists of the external states of the agents and of the states of the (passive) environment objects.
09h30
:
Towards an Agent and Goal Oriented approach to Software Engineering
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Paolo Bresciani
SRA division, IRST - Istituto pre La Ricerca Scientifica e Tecnologica, Trento, Italy
Résumé :
The use of fundamental notions of the agent-oriented programming paradigm, i.e. Agent and all related mentalistic notions (for instance Goals, Plans, and Intentional Dependency) is crucial for the realization of Software Engineering methodologies in which the gap between Requirements Engineering phases and Design phases is reduced to a minimum.